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Call for Contributions: New Ways in Teaching With Games

Deadline: ​​​12 ​April 2019 (​Friday)

If you would like your contribution to be considered, please follow the guidelines below and make your timely submission to co-editors Dr. Ulugbek Nurmukhamedov and Dr. Randall Sadler at

Scope and purpose

New Ways in Teaching with Games will be a collection of activities and exercises that involve gaming and games which can enrich classrooms in both EFL and ESL contexts. This series will provide English language teachers and practitioners with ways to use both commercially-available as well as non-commercial traditional games that use dice, game boards, and cards as well as online games, including smartphone apps that have pedagogical applications for four skills: reading, writing, speaking, and listening.


Contributors may explore options for using games in teaching ESL or EFL to adult or young students with various degrees of proficiency.


The New Ways series offers at-a-glance, simple lesson plans. All contributors should follow the format indicated below as closely as possible.


400-800 words

Section parts

Title: provide your reader with a catchy but descriptive title using not more than 8 words

Contributor’s name and current email: include your full name and your current email address to users to reach you if they have any questions

Levels: use labels such as “beginner,” “intermediate,” “advanced” to indicate levels

Aims: with a sentence or two, demonstrate the purpose of the game and explain what skill or skills (e.g., reading, writing, listening, speaking, etc.) learners will accomplish by the completion of the game

Class Time: list how much time is necessary for the implementation of this game

Preparation Time: write down the prep time necessary before playing this game

Game Name: include the name of the game. If it is commercially available (e.g., HedBanz; Bananagrams, Monopoly, etc) include a URL to an official website for the game. If it is not a commercially available game, just list the name of the game (or create one if it is a game original to you!)

Resources: list materials or items necessary to play the game.  Whenever possible, offer a way to have a free version of the materials.

Cost: already-available commercial games may cost money. Indicate the cost of the game by using one dollar sign--$-- (for a cost ranging from 1 to 9 dollars), twodollar signs--$$--(for anything between 10 and 20 dollars), or three for materials costing more than $20.

Introductory blurb: briefly introduce your game and point out the pedagogical value of the game

Procedure: in a numbered list, include all the steps readers need to go through to implement the activity

Caveats & Options: use bullet points to indicate (a) how the suggested activity can be adapted in a different context or (b) the number of issues that need to be considered for the successful implementation of the activity

References: list the references that have either been cited in the introductory blurb or any informative readings to further understand theoretical and/or pedagogical underpinnings of the suggested activity.  Given the word limit, we strongly suggest limiting your use of references.

Appendix: include other materials—worksheets, handouts—as appropriate and if needed for the successful implementation of the suggested activity

Video Tutorial: create a video tutorial to demonstrate how this game is played

            NOTE: You do not need to send us a video tutorial of the game at this stage. Once your proposal is reviewed and accepted, we can help you with your video tutorial at a later stage of the project. If you think that you can create a video, feel free to create your video tutorial and send it along with your proposal.

Acceptance process

Contributors should follow the format of the New Ways series as closely as possible and use APA for formatting and referencing. Submissions should be meticulously reviewed and checked for clarity and accuracy by the contributor before submitting. All submissions will be carefully vetted and given a final review. There will be no automatic acceptances. ​Send submissions to co-editors Dr. Ulugbek Nurmukhamedov and Dr. Randall Sadler at


TESOL Press asks all contributors to assign their copyright to the association. The author(s) will be asked to sign a contract after their submission is accepted. Please do not submit work that has been previously published, is currently under consideration elsewhere, or already under contract, and do not submit work for which you wish to retain copyright. All contributors will be given a TESOL Press permissions form to use and are responsible for obtaining copyright permission to use previously published material and for paying any associated fees.

Sample contributions

Sample 1: Words in a Word, Sevara Ziyautdinkhodjaeva
Sample 2: Storytelling, Coherence and Transition Devices, Randall Sadler and Ulugbek and Nurmukhamedov